For Phantasie II on the Commodore 64, GameFAQs has 4 FAQs (game guides and walkthroughs). Phantasie iii: the wrath of nikademus - manual spell table spell magic name type. # pts 1 1 healing 1 e 2 2 healing 2 e 3 3 healing 3 e 4 4 healing 4 e 5 1 fireflash 1 c/a 6 2 fireflash 2 c/a 7 3 fireflash 3 c/a 8 4 fireflash 4 c/a 9 1 quickness 1 c/p 10 2 quickness 2 c/p 11 3 quickness 3 c/p 12 4 quickness 4 c/p 13 1 arrow flame 1 c/p 14 2 party arrow flame 1 c/p 15 3 arrow flame 2 c/p 16 4.
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Phantasie is a fantasyrole-playing video game series designed by Winston Douglas Wood and published by Strategic Simulations in 1985.[1] It was released for the Apple II, Atari 8-bit family, Atari ST, Amiga, Commodore 64, MS-DOS, and MSX.
Phantasie[edit]
Based on the Isle of Gelnor, Phantasie allows a group of six characters to adventure the countryside and try to defeat the evil Black Knights and their sorcerer leader, Nikademus. Players could choose to be one of six character classes (Thief, Fighter, Ranger, Monk, Priest and Wizard) and could also choose between the races of Human, Dwarf, Halfling, Elf or Gnome. By selecting 'Random' one could also choose from ogre, troll, pixie, gnoll, orc, lizard man, minotaur, and other races.
Phantasie II[edit]
In 1986, SSI published the next part of the series, Phantasie II.[2] Again, the Dark Lord Nikademus was the nemesis. This time Nikademus had fashioned an evil orb, and with it he cast a curse on a beautiful island named Ferronrah and enslaved its people. The player's mission was to find and destroy the orb.
Phantasie III: The Wrath of Nikademus[edit]
The 'final' installment of the trilogy was based around fighting the evil Nikademus and finishing him for good. Released in 1987, this time Nikademus was attempting to take over the entire world and it was up to the party to stop him.
Phantasie IV: Birth of Heroes[edit]
This entry was a Japan-exclusive for the PC-9801 and MSX, with no English translation.
Reception[edit]
With more than 50,000 copies sold in North America, Phantasie was very successful for SSI.[3] It was the company's best-selling Commodore game as of late 1987.[4]Phantasie II sold 30,100 copies.[3]Phantasie III sold 46,113 copies.[3]
Phantasie I, Phantasie III, and Questron II were later re-released together, and reviewed in 1994 in Dragon #203 by Sandy Petersen in the 'Eye of the Monitor' column. Petersen gave the compilation 2 out of 5 stars.[5]
References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Phantasie_(series)&oldid=918168507'
The final chapter in the Phantasie role-playing series finds the scheming Nikademus in a plot to conquer the world. Assemble a band of six adventurers to travel the continent of Scandor and slay an assortment of the dark lord's evil followers.
Your ultimate goal is to confront and defeat Nikademus himself, but first you'll need to gather clues to his whereabouts. While the presentation is similar to previous titles, Phantasie III features some enhancements to gameplay. Bows are now available as weapons, and new spells have been added to a magic-user's repertoire. While in combat, you can move weakened characters to the back and heartier heroes to the front of the party. Individual body parts may be wounded, and you can manually assign skills.
Build your party from scratch or continue characters from the two earlier Phantasie titles to fulfill your quest.The final chapter of the Phantasie trilogy. This time, the Dark Lord Nikademus has set his evil sights on conquering - not only an island - but the entire world. He must be stopped, and you've chosen to undertake this difficult and dangerous quest.Sounds like the story in Phantasie part one and part two, but the game got some improvements. Some weapons and spells have been added. During combat, you can move each character to the front, middle, or back of the party. It's also possible to aim your spells at different ranks of the enemy. Wounds are specified by body location and extent of injury.This is one of the true gems of RPG games.
If I were to compile a top ten list of all the best RPG games from pre 1990, Phantasie III would definitely be amongst the top 5 along with Might&Magic II, Pool of radiance and other classics.Phantasie III is the sequel to the little less known Phantasie I & II. Although the graphics and sound are better, it's in no way larger or more complex than its prequels. Phantasie III was released for all the platforms of the era (C64, Amiga, Atari, Apple and PC).
Sadly the graphics and sound of the PC version are not as good as on the Amiga or Apple. But if you can see past that, you have a great game that will keep you entertained for days.The story begins in the city of Pendragon and you know almost nothing of the plot or the world.
This is one of the great things about this game - the plot will unfold as you explore the world. The world is pretty big with many towns and a few special locations scattered across the land. You can travel across the land as you wish and visit the locations in any order you like. There are many scrolls in the game that you can buy or find and they will give you information about what is going on in the world of Scandor.The game itself starts out in the fantasy world of Scandor. The first thing you have to do is to create a party of (max 6) characters. You can choose from all the standard races such as human, elf, dwarf, halfling or gnome, but you can also choose 'misc'. That way you get a random race such as a troll, minotaur, gnoll, sprite or an orc.
The stats are randomized so you might want to re-roll a few times before you get what you need.As you travel across the land and explore dungeons, you will often encounter monsters. The game will then switch to 'fighting mode'. You can choose to greet, threaten, beg for mercy or run away besides the obvious fight option. The fighting is done by a classic turn based system. Here you will see some nice animations of your characters and the encountered monsters. An interesting feature is that each characters body is divided into different parts (head, torso, arms and legs).
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When the body receives damage, a certain part it can get injured, broken or chopped off. But don't worry, strong healing potions will cause the missing parts to grow back.When you win a battle you get the usual experience, gold and items as reward. A nice feature of the game is that when you enter a town, you can distribute the experience amongst the characters in the party. When it comes to items, the system is quite simple. Each character has a hand-to-hand weapon, a bow, some kind of armor and a shield. The character automatically uses the best item he carries. There are also scrolls and potions that can be used at any time except in battle.
A character can only carry a maximum of 9 items so from time to time the items need to be redistributed and the lesser items sold. When a character gains enough experience you can train him/her/it. Be prepared to do a lot of saving-and-loading at this point since the gained hit points are randomized.
When you train a character to a new level you'll also be able to increase their skills. For instance, the attack skill is the most important one for fighters and will allow them to attack more than once per round (max 4 times).Phantasie III is a very nice non-linear RPG game with a lot of special features. The story might be somewhat simple, but the gameplay covers for it. Definitely recommended!The third and final volume in the great but simple roleplay series.
You can create up to six different characters each with their own look. There are of course the most usual features included suck as experience points, skills etc. You can explore many different dungeons, castles and caves.The combat engine is very simple where each of your characters is located in a row and that means only certain people can reach the enemies when you fight. This is not seen in all other roleplay games. The games also has a rather special of showing that your characters are wounded or has lost am arm etc. By showing only one leg at the picture. I suggest you get this game if you like roleplay games.
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